
Don't get me wrong, I love developing and making all the aspects of the game. Just some parts of development wears at the morale sometimes, cause it doesn't look like much is getting done. Technically it's easy though (just have to put the square block in the triangle hole... wait... square?).
Well, it's going well and got some stuff back to good standing. Cut-scenes are there, but need polishing. Game is running on 4.0 now (i was using 3.1 previously). Have/Had to make some changes to the assets a bit (but I think it might be a slight upgrade? we'll see...). Trimmed some unnecessary gameplay functionality (switching stance to interact/fight) - also saved a bit of memory too. Found some weird fbx exporting gliche that inflates the files size (made a post about it on xna forums if you're interested: http://forums.create.msdn.com/forums/t/85687.aspx). Got a nice audible sketch of the theme music (pretty cool and out of my comfort zone too!). Umm... so yeah, switching over to 4.0 took longer than expected (what doesn't) and some changes/updates were done. Trying to get it to a playable so I can evaluate what else needs major attention. Geez!